.NET 8 Preview 1
In the ever evolving world of .NET, the next major release or Long Term Supported (LTS) release had its first preview release today. LTS means it’ll be supported for 3 years instead of .NET 7’s 18 months. The changes in .NET 8 include producing Release
assets by default when you call dotnet publish
or dotnet pack
. This can of course be reverted by changing the PublishRelease
property to false
. Various improvements have been made to System.Text.Json
serialization including the JsonNamingPolicy
allowing for naming policies like snake_case
and kebab-case
. Their name matches their definition. I like that little bit of detail.
Randomness
There are two new methods for working with randomness: GetITems<T>()
and Shuffle<T>()
The latter will make job interviews a lot easier when you have to shuffle a deck of cards and the former will make it easier to, as the documentation describes, make a game of “Simon” where players must remember a sequence of colored buttons. Again this will be handy in job interviews.
Performance
What would a release of .NET be without some amazing performance enhancements? This release brings with it improvements to the native ahead-of-time (native AOT) compilation. The AOT apps are now up to 50% smaller than they were on .NET 7! Really cool.
To keep up with all the changes in .NET 8 throughout the previews and release candidates keep the What’s new in .NET8 site open in a browser tab.